lihzahrd.tileentities
- class lihzahrd.tileentities.ClothingDisplay(items: List[ItemStack], dyes: List[ItemStack])
Data pertaining to an item to display clothing.
- property dyes_count
- property items_count
- property total_count
- class lihzahrd.tileentities.HatRack(items: List[ItemStack], dyes: List[ItemStack])
A Hat Rack containing up to 2 dyed helmets.
- class lihzahrd.tileentities.ItemFrame(item: ItemStack)
An Item Frame (https://terraria.gamepedia.com/Item_Frame).
- class lihzahrd.tileentities.LogicSensor(logic_check: int, enabled: bool)
Data pertaining to a Logic Sensor (https://terraria.gamepedia.com/Sensors).
- class lihzahrd.tileentities.Mannequin(items: List[ItemStack], dyes: List[ItemStack])
A Mannequin / Womannequin containing up to 3 dyed armor pieces and up to 5 dyed accessories.
- class lihzahrd.tileentities.Pylon
Data pertaining to a Pylon (https://terraria.gamepedia.com/Pylons)
- class lihzahrd.tileentities.SingleItemDisplay(item: ItemStack)
A display case for a single item, such as a Weapon Rack, a Item Frame or a Plate.
- class lihzahrd.tileentities.TargetDummy(npc: int)
Data pertaining to a Target Dummy (https://terraria.gamepedia.com/Target_Dummy)
- class lihzahrd.tileentities.TileEntity(id_: int, position: Coordinates, extra: TargetDummy | ItemFrame | LogicSensor)
A TileEntity, such as a Training Dummy, an Item Frame or a Logic Sensor.
- data: TargetDummy | ItemFrame | LogicSensor
- position: Coordinates
- class lihzahrd.tileentities.WeaponRack(item: ItemStack)
A Weapon Rack.