classmembers

Submodule for ClassMember and ClassMemberBase.

Bases

block_base

Submodule for BlockBase.

class lihzahrd.terraria.data.classmembers.block_base.BlockBase(*, frame: tuple[int, int] | None = None, shape: BlockShapeEnum = BlockShapeEnum.NORMAL, is_inactive: bool = False, paint: PaintEnum = PaintEnum.NONE, is_illuminant: bool = False, is_echo: bool = False)

The kind of Terraria block.

All blocks inherit from this; it’s a ClassMemberBase for members of BlockEnum.

It:

Parameters:
  • frame – The uv sprite coordinates of this block’s current animation frame, or None if the block is not frame important.

  • shape – The shape the block has. Defaults to BlockShapeEnum.NORMAL, which is the full block.

  • is_inactive – Whether the block has been deactivated by an actuator or not.

  • paint – The paint that is applied to the block, or None if no paint is applied.

  • is_illuminant – Whether the block has had Illuminant Coating applied to it and is therefore always full bright.

  • is_echo – Whether the block has had Echo Coating applied to it and is therefore invisible.

ID: int

The ID of the tile.

NAME: str

The default name of the ClassMember.

COLOR: ColorRGB | None = None

The default color of the ClassMember.

SOLID: bool = False

The default solidity of the ClassMember.

BLEND: bool = True

Unknown.

MERGE: bool = True

Unknown.

TRANSPARENT: bool = False

The default transparency (lets light through) of the ClassMember.

IS_STONE: bool = False

The default stone-ness of the ClassMember.

IS_GRASS: bool = False

The default grass-ness of the ClassMember.

EMIT_LIGHT_COLOR: ColorRGB | None = None

The default color of the light emitted by the ClassMember, if any.

FRAMEIMPORTANT_VARIANTS: tuple[FrameImportantVariant, ...]

Ordered tuple of all FrameImportantVariant potentially applying to this tile, from the first to be tested, to the last.

shape: BlockShapeEnum

The shape the block has.

is_inactive: bool

Whether the block has been deactivated by an actuator or not.

paint: PaintEnum

The paint that is applied to the block.

is_illuminant: bool

Whether the block has had Illuminant Coating applied to it and is therefore always full bright.

is_echo: bool

Whether the block has had Echo Coating applied to it and is therefore invisible.

property frame: tuple[int, int] | None
Returns:

The uv sprite coordinates of this block’s current animation frame, or None if the block is not frame important.

property u: int | None

The u sprite coordinate of this block’s current animation frame, or None if the block is not frame important.

property v: int | None

The v sprite coordinate of this block’s current animation frame, or None if the block is not frame important.

is_frameimportant() bool
Returns:

Whether this ClassInstance is FrameImportant, determined by whether _u and _v are set.

name() str
Returns:

The name of this ClassInstance.

color() ColorRGB | None
Returns:

The color of this ClassInstance.

solid() bool
Returns:

The solidity of this ClassInstance.

transparent() bool
Returns:

The transparency (lets light through) of the ClassInstance.

is_stone() bool
Returns:

The stone-ness of the ClassInstance.

is_grass() bool
Returns:

The grass-ness of the ClassInstance.

emit_light_color() ColorRGB | None
Returns:

The color of the light emitted by the ClassInstance, if any.

wall_base

Submodule for WallBase.

class lihzahrd.terraria.data.classmembers.wall_base.WallBase(paint: PaintEnum = None, is_illuminant: bool = False, is_echo: bool = False)

The kind of Terraria wall.

All walls inherit from this; it’s a ClassMemberBase for members of WallEnum.

It:

  • annotates the mandatory attributes that all walls should have.

Parameters:
  • paint – The paint that is applied to the wall, or None if no paint is applied.

  • is_illuminant – Whether the wall has had Illuminant Coating applied to it and is therefore always full bright.

  • is_echo – Whether the wall has had Echo Coating applied to it and is therefore invisible.

ID: int

The ID of the prefix.

NAME: str

The prefix.

COLOR: ColorRGB | None = None

The default color of the ClassMember.

BLEND: int

Unknown.

paint: PaintEnum

The paint covering the wall.

is_illuminant: bool

Whether the wall has had Illuminant Coating applied to it.

is_echo: bool

Whether the wall has had Echo Coating applied to it.

item_base

Submodule for ItemBase.

class lihzahrd.terraria.data.classmembers.item_base.ItemBase(quantity: int = 1, prefix: type[PrefixBase] | None = None)

The kind of Terraria item.

All items inherit from this; it’s a ClassMemberBase for members of ItemEnum.

It:

  • annotates the mandatory attributes that all items should have.

  • defines the __init__() method to create a ClassInstance.

Parameters:
  • quantity – The amount of items in the stack.

  • prefix – The prefix of the items in the stack.

ID: int

The ID of the item.

NAME: str

The name of the item.

quantity: int

The amount of items in the stack.

prefix: type[PrefixBase] | None

The prefix of the items in the stack.

npc_base

Submodule for NPCBase.

class lihzahrd.terraria.data.classmembers.npc_base.NPCBase(name: str, position: Coordinates[float], is_homeless: bool, home: Coordinates[int], is_town_npc: bool, flag_1: bool, flag_2: bool, flag_3: bool, flag_4: bool, flag_5: bool, flag_6: bool, flag_7: bool, variation_index: int | None, homeless_despawn: bool)

The kind of Terraria NPC.

All NPCs inherit from this; it’s a ClassMemberBase for members of NPCEnum.

It:

  • annotates the mandatory attributes that all NPCs should have.

ID: int

The ID of the NPC.

JOB: str

The job name of the NPC.

name: str

The name of the NPC.

position: Coordinates[float]

The current position of the NPC.

is_homeless: bool

Whether this NPC has a home or not.

home: Coordinates[int]

The position of the last home of the NPC.

is_town_npc: bool

Unknown. Determines whether variation_index is saved for this NPC.

flag_1: bool

Currently unused.

flag_2: bool

Currently unused.

flag_3: bool

Currently unused.

flag_4: bool

Currently unused.

flag_5: bool

Currently unused.

flag_6: bool

Currently unused.

flag_7: bool

Currently unused.

variation_index: int | None

Unknown.

homeless_despawn: bool

Unknown.

prefix_base

Submodule for PrefixBase.

class lihzahrd.terraria.data.classmembers.prefix_base.PrefixBase

The prefix.

All prefixes inherit from this one; it’s a ClassMemberBase for members of PrefixEnum.

It:

  • annotates the mandatory attributes that all prefixes should have.

Raises:

NotImplementedError – If attempted to instantiate.

ID: int

The ID of the prefix.

NAME: str

The prefix.

liquid_base

Submodule for LiquidBase.

class lihzahrd.terraria.data.classmembers.liquid_base.LiquidBase(volume: int)

The kind of Terraria liquid.

All liquid inherit from this; it’s a ClassMemberBase for members of LiquidEnum.

It:

  • annotates the mandatory attributes that all liquids should have.

Parameters:

volume – The volume of the liquid.

ID: int

The ID of the prefix.

NAME: str

The prefix.

COLOR: ColorRGB | None = None

The default color of the ClassMember.

volume: int

The volume of the liquid.

Members

blocks

Module for ClassMember of BlockEnum.

Note

This module was partially generated by lihzahrd._generate.terraria.tiles_generator.TilesGenerator.

Note

For brevity, only a single ClassMember is documented, as an example.

class lihzahrd.terraria.data.classmembers.blocks.Torch(*, frame: tuple[int, int] | None = None, shape: BlockShapeEnum = BlockShapeEnum.NORMAL, is_inactive: bool = False, paint: PaintEnum = PaintEnum.NONE, is_illuminant: bool = False, is_echo: bool = False)

A Torch.

It is FrameImportant:

  • Depending on its u value, the torch can be on or off.

  • Depending on its v value, the torch is one of the multiple variants existing in Terraria.

items

Module for ClassMember of ItemEnum.

Note

This module was partially generated by lihzahrd._generate.terraria.tiles_generator.TilesGenerator.

Note

For brevity, only a single ClassMember is documented, as an example.

class lihzahrd.terraria.data.classmembers.items.Gel(quantity: int = 1, prefix: type[PrefixBase] | None = None)

Gel, dropped by slimes.

npcs

Module for ClassMember of NPCEnum.

Note

This module was partially generated by lihzahrd._generate.terraria.tiles_generator.TilesGenerator.

Note

For brevity, only a single ClassMember is documented, as an example.

class lihzahrd.terraria.data.classmembers.npcs.Merchant(name: str, position: Coordinates[float], is_homeless: bool, home: Coordinates[int], is_town_npc: bool, flag_1: bool, flag_2: bool, flag_3: bool, flag_4: bool, flag_5: bool, flag_6: bool, flag_7: bool, variation_index: int | None, homeless_despawn: bool)

The Merchant.

prefixes

Module for ClassMember of PrefixEnum.

Note

This module was partially generated by lihzahrd._generate.terraria.tiles_generator.TilesGenerator.

Note

For brevity, only a single ClassMember is documented, as an example.

class lihzahrd.terraria.data.classmembers.prefixes.Large

The Large modifier.

It:

  • increases the size of the affected weapon by 12%

  • increases the tier of the affected item by 1

  • increases the value of the affected item by 25.44%

walls

Module for ClassMember of WallEnum.

Note

This module was partially generated by lihzahrd._generate.terraria.tiles_generator.TilesGenerator.

Note

For brevity, only a single ClassMember is documented, as an example.

class lihzahrd.terraria.data.classmembers.walls.StoneWall(paint: PaintEnum = None, is_illuminant: bool = False, is_echo: bool = False)

A Stone Wall.

liquids

Module for ClassMember of LiquidEnum.

class lihzahrd.terraria.data.classmembers.liquids.Water

Water.

class lihzahrd.terraria.data.classmembers.liquids.Lava

Lava.

class lihzahrd.terraria.data.classmembers.liquids.Honey

Honey.

class lihzahrd.terraria.data.classmembers.liquids.Shimmer

Shimmer.